
#Carrion review how to
Getting accustomed to your powers requires the same kind of trial-and-error process as figuring out how to get past obstacles. For instance, it took me a long while to figure out that the possession power worked on both corpses and living people.

However, this system is often used as a setup to hamper the player before major events such as a boss fight, which can make the game a bit predictable at times.Īlso, these abilities usually include cursory descriptions and little in the way of instructions. If you need a specific ability, you need to go to special nutrient pools to shed some weight. The different sizes also have unique power sets associated with them. You’ll absorb powers that include shooting out debilitating webbing and covering your outer skin with soldier-impaling spikes. You could be reaching out for a person to eat and end up grabbing a computer instead. However, things can get a little sticky when you try to grab people or objects when they overlap with each other. It’s always fun to watch an oozing flesh monster cram itself into a corner or crevice, waiting for a human to come close, then tearing them apart with destructive powers. You’re able to quickly slip in tunnels and hide until you’re ready to take the humans by surprise. It follows the mouse pointer by continually stretching its tentacles out and dragging the rest of it along. One of the most striking aspects of Carrion is how fluidly the monster moves around.

Both the challenge and frustration come from finding ways to counter these defenses to access new areas while feasting on almost every human being you encounter. Things escalate with armed workers, armored security personnel, high-powered mech suits, automated security, and plenty of traps. But your food inevitably begins to fight back, forcing you to change up your tactics and pick up new abilities. You start the game by munching down on handfuls of unarmed civilians while learning different tricks for flipping switches and unlocking doors.
